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The purpose of this wiki is for sharing information pertaining to the Gameplay Ability System (GAS) in UE4.

Introduction to Gameplay Abilities

This video goes the through the basics of the Gameplay Ability System and shows what it can do for your game.

Can I use Gameplay Abilities without C++?

The simple answer is "No." Gameplay abilities requires at least some C++ to operate. However, if you start with a pre-configured project you may be able to do most of your gameplay ability programming with BP's. See the pre-configured[pre-configured projectsprojects](Pre-configured Projects) page for a list of projects you can start with.